* feat: Add TreeCanvasNode inline editor card component Replaces modal-based node editing with inline expand/collapse cards. Each card shows node type, title, and options in compact mode, then renders the full edit form inline on expand — no modal required. Local draft state with save/cancel prevents premature store writes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: Add TreeCanvas layout with visual branching and orchestration Replaces NodeList + TreePreviewPanel with a single full-width canvas. Decision nodes branch horizontally; action/solution nodes flow vertically. Inline type picker adds nodes without modal interruption. Handles pending link resolution, inbound reference cleanup on delete, and selection sync. CSS dot-grid background + connector lines for structure clarity. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * refactor: Update forms for inline safety, add MetadataSidePanel, update layout - NodeFormDecision: option reorder via onUpdate (no premature store writes) - NodePicker: add allowCreate prop (default true) to hide Create New options during inline canvas editing, preventing side-effect node creation - MetadataSidePanel: 320px right slide-in overlay wrapping TreeMetadataForm, closes on backdrop click, close button, and Escape key - TreeEditorLayout: Flow mode now renders full-width TreeCanvas + MetadataSidePanel overlay; Code mode unchanged (Monaco + preview split) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: Wire toolbar metadata toggle and integrate canvas layout - Add isMetadataOpen state in TreeEditorPage - Add Metadata toolbar button (visible in Flow mode only) - Auto-close metadata panel when switching to Code mode - Pass isMetadataOpen/onCloseMetadata props through TreeEditorLayout - Update Flow mode toggle tooltip to reflect new canvas editing Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * docs: add canvas UX fixes design doc (scroll, tooltips, answer stubs) Captures approved design for three post-implementation UX improvements to the tree canvas editor: card scroll fix, info tooltip replacement for hint text, and the new 'answer' node type for sketching decision branches before assigning types. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * docs: add implementation plan for canvas UX fixes 12-task plan covering scroll fix, info tooltips, and answer stub node type. Each task has exact file paths, code, and build verification steps. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: make canvas card expanded area scrollable with sticky header Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add fullscreen toggle to Modal, enable in NodeEditorModal Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add reusable InfoTip component for field-level help Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: replace hint paragraphs with InfoTip tooltips in NodeFormDecision Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: replace hint paragraphs with InfoTip tooltips in NodeFormAction Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: replace hint paragraphs with InfoTip tooltips in NodeFormResolution Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add 'answer' to NodeType union for branch placeholder stubs Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add AnswerStubCard component for unresolved branch placeholders Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: guard NODE_TYPE_CONFIG lookup against 'answer' type Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: redesign NodeFormDecision to label-only options, remove NodePicker Users now type answer labels only. Stub nodes are created automatically by TreeCanvas when the decision node is saved. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: auto-create answer stubs on decision save, render AnswerStubCard Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add answer type to all Record<NodeType> icon and color maps Fixes NodeList, ContinuationModal, NodePicker, and TreePreviewNode. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: allow 'answer' type in tree drafts, block on publish Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: block publish if unresolved answer stub nodes exist Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: serialize 'answer' stub nodes in markdown output Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add defensive guard for answer nodes in session navigation Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add delete button with confirmation to AnswerStubCard Adds an inline delete flow to answer stub placeholder cards: - Trash icon button (top-right, subtle) visible in idle state - Click reveals "Delete this stub?" confirmation with Delete/Cancel - Confirmed delete calls onDelete(nodeId) wired to handleDelete in TreeCanvas Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: prevent category Cancel overflow and add Tab/Enter to create options - TreeMetadataForm: add min-w-0 + shrink-0 to keep Cancel button in-panel - NodeFormDecision: Tab or Enter on the last non-empty option input adds a new option and auto-focuses it; empty last input lets Tab pass through normally Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: re-sync draft from store when canvas card is opened When a decision node is saved with new options, stub next_node_id values are written back to the store. But the local draft was initialized once at mount and never refreshed, so reopening the card gave a stale draft with empty next_node_ids — causing duplicate stubs on every subsequent save. Fix: reset draft from the live node whenever isExpanded transitions to true. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix+feat: blank options, stub card dismiss, collapsible subtrees - TreeCanvas: strip blank-label options on save so they don't generate stubs; also filter them from the unlinked-option add-button list - AnswerStubCard: collapse type-picker when clicking outside the card - TreeCanvasNode: add subtree collapse toggle button (ChevronsDownUp icon) visible in compact mode when the node has children - TreeCanvas: track collapsedNodeIds; hide subtree behind a clickable "N nodes hidden" pill when collapsed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: stop connector fork line from overlapping child cards Replace the two-element approach (separate fork line + child lanes div with mismatched maxWidth values) with a single relative-positioned container. The fork line is absolutely positioned and its left/right are calculated from the number of children so it spans exactly from the center of the first lane to the center of the last lane. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: replace Show Drafts checkbox with Drafts tab in Flow Library - Remove the out-of-place checkbox; add 'Drafts' as a tab alongside All | Troubleshooting | Projects | Maintenance - Drafts tab sets showDrafts=true + typeFilter='all' so the API filter still works correctly via include_drafts - Move SortDropdown to the right side next to ViewToggle, so both secondary controls are grouped together Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
179 lines
6.1 KiB
TypeScript
179 lines
6.1 KiB
TypeScript
import { useState } from 'react'
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import { DynamicArrayField } from './DynamicArrayField'
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import { NodePicker } from './NodePicker'
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import { useTreeEditorStore } from '@/store/treeEditorStore'
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import { MarkdownContent } from '@/components/ui/MarkdownContent'
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import { InfoTip } from '@/components/common/InfoTip'
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import type { TreeStructure } from '@/types'
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import { cn } from '@/lib/utils'
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interface NodeFormActionProps {
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node: TreeStructure
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onUpdate: (updates: Partial<TreeStructure>) => void
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}
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export function NodeFormAction({ node, onUpdate }: NodeFormActionProps) {
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const { validationErrors } = useTreeEditorStore()
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const [showPreview, setShowPreview] = useState(false)
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const titleError = validationErrors.find(
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e => e.nodeId === node.id && e.field === 'title'
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)
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const nextNodeError = validationErrors.find(
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e => e.nodeId === node.id && e.field === 'next_node_id'
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)
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const handleAddCommand = () => {
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onUpdate({
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commands: [...(node.commands || []), '']
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})
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}
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const handleRemoveCommand = (index: number) => {
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const newCommands = [...(node.commands || [])]
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newCommands.splice(index, 1)
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onUpdate({ commands: newCommands })
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}
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const handleUpdateCommand = (index: number, value: string) => {
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const newCommands = [...(node.commands || [])]
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newCommands[index] = value
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onUpdate({ commands: newCommands })
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}
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const handleReorderCommands = (fromIndex: number, toIndex: number) => {
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const newCommands = [...(node.commands || [])]
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const [moved] = newCommands.splice(fromIndex, 1)
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newCommands.splice(toIndex, 0, moved)
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onUpdate({ commands: newCommands })
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}
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return (
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<div className="space-y-4">
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{/* Title */}
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<div>
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<label className="block text-sm font-medium text-foreground">
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Title <span className="text-red-400">*</span>
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</label>
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<input
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type="text"
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value={node.title || ''}
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onChange={(e) => onUpdate({ title: e.target.value })}
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placeholder="e.g., Restart the Service"
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className={cn(
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'mt-1 block w-full rounded-md border px-3 py-2 text-sm',
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'bg-card text-foreground placeholder:text-muted-foreground',
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'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary/20',
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titleError ? 'border-red-400' : 'border-border'
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)}
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/>
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{titleError && (
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<p className="mt-1 text-xs text-red-400">{titleError.message}</p>
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)}
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</div>
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{/* Description */}
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<div>
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<div className="flex items-center justify-between">
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<label className="flex items-center gap-1.5 text-sm font-medium text-foreground">
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Description
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<InfoTip text="Supports markdown: **bold**, *italic*, - lists, 1. numbered lists, `code`" />
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</label>
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{node.description && (
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<button
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type="button"
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onClick={() => setShowPreview(!showPreview)}
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className="text-xs text-muted-foreground hover:text-foreground hover:underline"
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>
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{showPreview ? 'Edit' : 'Preview'}
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</button>
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)}
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</div>
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{showPreview && node.description ? (
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<div className="mt-1 rounded-md border border-border bg-accent/50 p-3 text-sm">
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<MarkdownContent content={node.description} />
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</div>
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) : (
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<textarea
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value={node.description || ''}
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onChange={(e) => onUpdate({ description: e.target.value })}
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placeholder="Detailed instructions for this action...
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**Example formatting:**
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1. First step
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2. Second step
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**Note:** Important information here"
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rows={5}
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className={cn(
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'mt-1 block w-full rounded-md border border-border px-3 py-2 text-sm',
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'bg-background text-foreground placeholder:text-muted-foreground',
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'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary'
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)}
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/>
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)}
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</div>
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{/* Commands */}
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<div>
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<label className="flex items-center gap-1.5 text-sm font-medium text-foreground">
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Commands
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<InfoTip text="PowerShell or CLI commands to execute" />
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</label>
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<DynamicArrayField
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items={node.commands || []}
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onAdd={handleAddCommand}
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onRemove={handleRemoveCommand}
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onReorder={handleReorderCommands}
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addLabel="Add Command"
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renderItem={(command, index) => (
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<input
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type="text"
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value={command}
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onChange={(e) => handleUpdateCommand(index, e.target.value)}
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placeholder="e.g., Get-Service BrokerAgent"
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className={cn(
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'block w-full rounded-md border border-border px-3 py-2 font-mono text-sm',
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'bg-background text-foreground placeholder:text-muted-foreground',
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'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary'
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)}
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/>
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)}
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/>
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</div>
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{/* Expected Outcome */}
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<div>
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<label className="block text-sm font-medium text-foreground">
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Expected Outcome
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</label>
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<input
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type="text"
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value={node.expected_outcome || ''}
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onChange={(e) => onUpdate({ expected_outcome: e.target.value })}
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placeholder="e.g., Service should show as Running"
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className={cn(
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'mt-1 block w-full rounded-md border border-border px-3 py-2 text-sm',
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'bg-background text-foreground placeholder:text-muted-foreground',
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'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary'
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)}
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/>
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</div>
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{/* Next Node */}
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<NodePicker
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value={node.next_node_id || ''}
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onChange={(nodeId) => onUpdate({ next_node_id: nodeId })}
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parentNodeId={node.id}
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excludeNodeId={node.id}
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label="Next Node (after action)"
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placeholder="Select or create next node..."
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error={nextNodeError?.message}
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/>
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</div>
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)
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}
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export default NodeFormAction
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