Fixes NodeList, ContinuationModal, NodePicker, and TreePreviewNode. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
266 lines
8.7 KiB
TypeScript
266 lines
8.7 KiB
TypeScript
import { useMemo, useState, useRef, useEffect } from 'react'
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import { useTreeEditorStore } from '@/store/treeEditorStore'
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import type { NodeType } from '@/types'
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import { cn } from '@/lib/utils'
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// Special values for creating new nodes
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const CREATE_PREFIX = '__create_'
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const CREATE_DECISION = `${CREATE_PREFIX}decision__`
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const CREATE_ACTION = `${CREATE_PREFIX}action__`
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const CREATE_SOLUTION = `${CREATE_PREFIX}solution__`
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// Unicode symbols for node types (works in select options)
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const NODE_TYPE_SYMBOLS: Record<NodeType, string> = {
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decision: '\u24D8', // Information/question symbol
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action: '\u26A1', // Lightning bolt for action
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solution: '\u2713', // Checkmark for solution
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answer: '\u25CC' // Dashed circle for placeholder
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}
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// Node type labels for UI
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const NODE_TYPE_LABELS: Record<NodeType, string> = {
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decision: 'Decision',
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action: 'Action',
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solution: 'Solution',
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answer: 'Answer'
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}
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interface NodePickerProps {
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value: string
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onChange: (nodeId: string) => void
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/** The parent node ID - new nodes will be added as children of this node */
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parentNodeId: string
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excludeNodeId?: string
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placeholder?: string
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className?: string
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label?: string
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error?: string
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/** Callback when a new node is created (receives the new node ID) */
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onNodeCreated?: (nodeId: string) => void
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/** Whether to show the "Create New Node" options. Default: true.
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* Set to false in inline canvas editing to prevent premature store writes. */
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allowCreate?: boolean
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}
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export function NodePicker({
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value,
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onChange,
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parentNodeId,
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excludeNodeId,
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placeholder = 'Select a node...',
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className,
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label,
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error,
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onNodeCreated,
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allowCreate = true
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}: NodePickerProps) {
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const { getAvailableTargetNodes, addNode, updateNode } = useTreeEditorStore()
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const availableNodes = getAvailableTargetNodes(excludeNodeId)
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// State for inline node creation
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const [creatingNodeType, setCreatingNodeType] = useState<NodeType | null>(null)
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const [newNodeTitle, setNewNodeTitle] = useState('')
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const titleInputRef = useRef<HTMLInputElement>(null)
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// Focus the title input when creating a new node
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useEffect(() => {
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if (creatingNodeType && titleInputRef.current) {
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titleInputRef.current.focus()
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}
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}, [creatingNodeType])
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// Group nodes by type
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const groupedNodes = useMemo(() => {
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const decisions = availableNodes.filter(n => n.type === 'decision')
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const actions = availableNodes.filter(n => n.type === 'action')
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const solutions = availableNodes.filter(n => n.type === 'solution')
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return { decisions, actions, solutions }
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}, [availableNodes])
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const handleChange = (selectedValue: string) => {
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// Check if it's a "create new" option
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if (selectedValue.startsWith(CREATE_PREFIX)) {
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let nodeType: NodeType
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if (selectedValue === CREATE_DECISION) {
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nodeType = 'decision'
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} else if (selectedValue === CREATE_ACTION) {
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nodeType = 'action'
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} else if (selectedValue === CREATE_SOLUTION) {
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nodeType = 'solution'
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} else {
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return
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}
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// Show inline title input instead of immediately creating
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setCreatingNodeType(nodeType)
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setNewNodeTitle('')
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} else {
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// Normal selection
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onChange(selectedValue)
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}
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}
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const handleCreateNode = () => {
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if (!creatingNodeType || !newNodeTitle.trim()) return
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// Create the new node as a child of the parent
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const newNodeId = addNode(parentNodeId, creatingNodeType)
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// Set the title/question on the new node
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if (creatingNodeType === 'decision') {
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updateNode(newNodeId, { question: newNodeTitle.trim() })
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} else {
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updateNode(newNodeId, { title: newNodeTitle.trim() })
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}
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// Set this new node as the selected value
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onChange(newNodeId)
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// Notify parent if callback provided
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onNodeCreated?.(newNodeId)
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// Reset creation state
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setCreatingNodeType(null)
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setNewNodeTitle('')
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}
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const handleCancelCreate = () => {
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setCreatingNodeType(null)
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setNewNodeTitle('')
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}
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const handleKeyDown = (e: React.KeyboardEvent) => {
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if (e.key === 'Enter' && newNodeTitle.trim()) {
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e.preventDefault()
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handleCreateNode()
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} else if (e.key === 'Escape') {
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e.preventDefault()
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handleCancelCreate()
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}
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}
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// Find the label for the currently selected node
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const selectedNode = availableNodes.find(n => n.id === value)
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return (
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<div className={className}>
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{label && (
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<label className="mb-1 block text-sm font-medium text-foreground">
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{label}
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</label>
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)}
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{/* Inline node creation UI */}
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{creatingNodeType ? (
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<div className="space-y-2">
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<div className="flex items-center gap-2 rounded-md border border-border bg-accent/50 p-2">
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<span className="text-xs font-medium text-foreground">
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New {NODE_TYPE_LABELS[creatingNodeType]}:
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</span>
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<input
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ref={titleInputRef}
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type="text"
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value={newNodeTitle}
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onChange={(e) => setNewNodeTitle(e.target.value)}
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onKeyDown={handleKeyDown}
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placeholder={creatingNodeType === 'decision' ? 'Enter question...' : 'Enter title...'}
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className={cn(
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'flex-1 rounded-md border border-border px-2 py-1 text-sm',
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'bg-card text-foreground placeholder:text-muted-foreground',
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'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary/20'
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)}
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/>
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</div>
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<div className="flex gap-2">
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<button
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type="button"
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onClick={handleCancelCreate}
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className="flex-1 rounded-md border border-border px-3 py-1.5 text-xs font-medium text-muted-foreground hover:bg-accent hover:text-foreground"
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>
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Cancel
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</button>
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<button
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type="button"
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onClick={handleCreateNode}
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disabled={!newNodeTitle.trim()}
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className={cn(
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'flex-1 rounded-md px-3 py-1.5 text-xs font-medium',
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'bg-gradient-brand text-white shadow-lg shadow-primary/20 hover:opacity-90',
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'disabled:opacity-50 disabled:cursor-not-allowed'
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)}
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>
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Create
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</button>
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</div>
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</div>
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) : (
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<>
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<select
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value={value || ''}
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onChange={(e) => handleChange(e.target.value)}
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className={cn(
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'block w-full rounded-md border px-3 py-2 text-sm',
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'bg-card text-foreground',
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'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary/20',
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error ? 'border-red-400' : 'border-border'
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)}
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>
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<option value="">{placeholder}</option>
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{/* Create new options — hidden when allowCreate=false (e.g. canvas inline editing) */}
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{allowCreate && (
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<optgroup label="Create New Node">
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<option value={CREATE_DECISION}>+ New Decision (question)</option>
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<option value={CREATE_ACTION}>+ New Action (task)</option>
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<option value={CREATE_SOLUTION}>+ New Solution (endpoint)</option>
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</optgroup>
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)}
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{/* Existing nodes grouped by type */}
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{groupedNodes.decisions.length > 0 && (
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<optgroup label="── Decisions ──">
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{groupedNodes.decisions.map((node) => (
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<option key={node.id} value={node.id}>
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{NODE_TYPE_SYMBOLS.decision} {node.label}
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</option>
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))}
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</optgroup>
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)}
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{groupedNodes.actions.length > 0 && (
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<optgroup label="── Actions ──">
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{groupedNodes.actions.map((node) => (
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<option key={node.id} value={node.id}>
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{NODE_TYPE_SYMBOLS.action} {node.label}
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</option>
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))}
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</optgroup>
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)}
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{groupedNodes.solutions.length > 0 && (
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<optgroup label="── Solutions ──">
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{groupedNodes.solutions.map((node) => (
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<option key={node.id} value={node.id}>
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{NODE_TYPE_SYMBOLS.solution} {node.label}
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</option>
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))}
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</optgroup>
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)}
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</select>
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{/* Show what's selected */}
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{value && selectedNode && (
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<p className="mt-1 text-xs text-muted-foreground">
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→ {selectedNode.label}
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</p>
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)}
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</>
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)}
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{error && <p className="mt-1 text-xs text-red-400">{error}</p>}
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</div>
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)
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}
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export default NodePicker
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