Files
resolutionflow/frontend/src/components/tree-editor/NodePicker.tsx
chihlasm 225a7aaf08 fix: add answer type to all Record<NodeType> icon and color maps
Fixes NodeList, ContinuationModal, NodePicker, and TreePreviewNode.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-18 01:34:33 -05:00

266 lines
8.7 KiB
TypeScript

import { useMemo, useState, useRef, useEffect } from 'react'
import { useTreeEditorStore } from '@/store/treeEditorStore'
import type { NodeType } from '@/types'
import { cn } from '@/lib/utils'
// Special values for creating new nodes
const CREATE_PREFIX = '__create_'
const CREATE_DECISION = `${CREATE_PREFIX}decision__`
const CREATE_ACTION = `${CREATE_PREFIX}action__`
const CREATE_SOLUTION = `${CREATE_PREFIX}solution__`
// Unicode symbols for node types (works in select options)
const NODE_TYPE_SYMBOLS: Record<NodeType, string> = {
decision: '\u24D8', // Information/question symbol
action: '\u26A1', // Lightning bolt for action
solution: '\u2713', // Checkmark for solution
answer: '\u25CC' // Dashed circle for placeholder
}
// Node type labels for UI
const NODE_TYPE_LABELS: Record<NodeType, string> = {
decision: 'Decision',
action: 'Action',
solution: 'Solution',
answer: 'Answer'
}
interface NodePickerProps {
value: string
onChange: (nodeId: string) => void
/** The parent node ID - new nodes will be added as children of this node */
parentNodeId: string
excludeNodeId?: string
placeholder?: string
className?: string
label?: string
error?: string
/** Callback when a new node is created (receives the new node ID) */
onNodeCreated?: (nodeId: string) => void
/** Whether to show the "Create New Node" options. Default: true.
* Set to false in inline canvas editing to prevent premature store writes. */
allowCreate?: boolean
}
export function NodePicker({
value,
onChange,
parentNodeId,
excludeNodeId,
placeholder = 'Select a node...',
className,
label,
error,
onNodeCreated,
allowCreate = true
}: NodePickerProps) {
const { getAvailableTargetNodes, addNode, updateNode } = useTreeEditorStore()
const availableNodes = getAvailableTargetNodes(excludeNodeId)
// State for inline node creation
const [creatingNodeType, setCreatingNodeType] = useState<NodeType | null>(null)
const [newNodeTitle, setNewNodeTitle] = useState('')
const titleInputRef = useRef<HTMLInputElement>(null)
// Focus the title input when creating a new node
useEffect(() => {
if (creatingNodeType && titleInputRef.current) {
titleInputRef.current.focus()
}
}, [creatingNodeType])
// Group nodes by type
const groupedNodes = useMemo(() => {
const decisions = availableNodes.filter(n => n.type === 'decision')
const actions = availableNodes.filter(n => n.type === 'action')
const solutions = availableNodes.filter(n => n.type === 'solution')
return { decisions, actions, solutions }
}, [availableNodes])
const handleChange = (selectedValue: string) => {
// Check if it's a "create new" option
if (selectedValue.startsWith(CREATE_PREFIX)) {
let nodeType: NodeType
if (selectedValue === CREATE_DECISION) {
nodeType = 'decision'
} else if (selectedValue === CREATE_ACTION) {
nodeType = 'action'
} else if (selectedValue === CREATE_SOLUTION) {
nodeType = 'solution'
} else {
return
}
// Show inline title input instead of immediately creating
setCreatingNodeType(nodeType)
setNewNodeTitle('')
} else {
// Normal selection
onChange(selectedValue)
}
}
const handleCreateNode = () => {
if (!creatingNodeType || !newNodeTitle.trim()) return
// Create the new node as a child of the parent
const newNodeId = addNode(parentNodeId, creatingNodeType)
// Set the title/question on the new node
if (creatingNodeType === 'decision') {
updateNode(newNodeId, { question: newNodeTitle.trim() })
} else {
updateNode(newNodeId, { title: newNodeTitle.trim() })
}
// Set this new node as the selected value
onChange(newNodeId)
// Notify parent if callback provided
onNodeCreated?.(newNodeId)
// Reset creation state
setCreatingNodeType(null)
setNewNodeTitle('')
}
const handleCancelCreate = () => {
setCreatingNodeType(null)
setNewNodeTitle('')
}
const handleKeyDown = (e: React.KeyboardEvent) => {
if (e.key === 'Enter' && newNodeTitle.trim()) {
e.preventDefault()
handleCreateNode()
} else if (e.key === 'Escape') {
e.preventDefault()
handleCancelCreate()
}
}
// Find the label for the currently selected node
const selectedNode = availableNodes.find(n => n.id === value)
return (
<div className={className}>
{label && (
<label className="mb-1 block text-sm font-medium text-foreground">
{label}
</label>
)}
{/* Inline node creation UI */}
{creatingNodeType ? (
<div className="space-y-2">
<div className="flex items-center gap-2 rounded-md border border-border bg-accent/50 p-2">
<span className="text-xs font-medium text-foreground">
New {NODE_TYPE_LABELS[creatingNodeType]}:
</span>
<input
ref={titleInputRef}
type="text"
value={newNodeTitle}
onChange={(e) => setNewNodeTitle(e.target.value)}
onKeyDown={handleKeyDown}
placeholder={creatingNodeType === 'decision' ? 'Enter question...' : 'Enter title...'}
className={cn(
'flex-1 rounded-md border border-border px-2 py-1 text-sm',
'bg-card text-foreground placeholder:text-muted-foreground',
'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary/20'
)}
/>
</div>
<div className="flex gap-2">
<button
type="button"
onClick={handleCancelCreate}
className="flex-1 rounded-md border border-border px-3 py-1.5 text-xs font-medium text-muted-foreground hover:bg-accent hover:text-foreground"
>
Cancel
</button>
<button
type="button"
onClick={handleCreateNode}
disabled={!newNodeTitle.trim()}
className={cn(
'flex-1 rounded-md px-3 py-1.5 text-xs font-medium',
'bg-gradient-brand text-white shadow-lg shadow-primary/20 hover:opacity-90',
'disabled:opacity-50 disabled:cursor-not-allowed'
)}
>
Create
</button>
</div>
</div>
) : (
<>
<select
value={value || ''}
onChange={(e) => handleChange(e.target.value)}
className={cn(
'block w-full rounded-md border px-3 py-2 text-sm',
'bg-card text-foreground',
'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary/20',
error ? 'border-red-400' : 'border-border'
)}
>
<option value="">{placeholder}</option>
{/* Create new options — hidden when allowCreate=false (e.g. canvas inline editing) */}
{allowCreate && (
<optgroup label="Create New Node">
<option value={CREATE_DECISION}>+ New Decision (question)</option>
<option value={CREATE_ACTION}>+ New Action (task)</option>
<option value={CREATE_SOLUTION}>+ New Solution (endpoint)</option>
</optgroup>
)}
{/* Existing nodes grouped by type */}
{groupedNodes.decisions.length > 0 && (
<optgroup label="── Decisions ──">
{groupedNodes.decisions.map((node) => (
<option key={node.id} value={node.id}>
{NODE_TYPE_SYMBOLS.decision} {node.label}
</option>
))}
</optgroup>
)}
{groupedNodes.actions.length > 0 && (
<optgroup label="── Actions ──">
{groupedNodes.actions.map((node) => (
<option key={node.id} value={node.id}>
{NODE_TYPE_SYMBOLS.action} {node.label}
</option>
))}
</optgroup>
)}
{groupedNodes.solutions.length > 0 && (
<optgroup label="── Solutions ──">
{groupedNodes.solutions.map((node) => (
<option key={node.id} value={node.id}>
{NODE_TYPE_SYMBOLS.solution} {node.label}
</option>
))}
</optgroup>
)}
</select>
{/* Show what's selected */}
{value && selectedNode && (
<p className="mt-1 text-xs text-muted-foreground">
{selectedNode.label}
</p>
)}
</>
)}
{error && <p className="mt-1 text-xs text-red-400">{error}</p>}
</div>
)
}
export default NodePicker