# Cross-Reference / Loop-Back Support — Design **Goal:** Allow tree nodes to reference any other node in the tree (not just direct children), enabling loop-back patterns like "remediate → re-verify from earlier checkpoint." **Architecture:** Ghost references on existing tree structure. No schema change, no migration. A cross-reference is any `next_node_id` that points outside the current node's `children` array. The canvas renders these as dashed SVG overlay arrows. Navigation already supports this. **Approach chosen:** Approach 1 — "Ghost references" (keep tree structure, add visual cross-ref edges) --- ## 1. Data Model — No Changes The `TreeStructure` type and database stay as-is. The distinction is semantic: - **Local link:** `next_node_id` → direct child → normal tree edge - **Cross-reference:** `next_node_id` → node elsewhere in tree → dashed overlay arrow No new fields, no new node types, no migration. ## 2. Validation Changes ### Backend (`ai_tree_validator.py`) - Relax decision option validation: `option.next_node_id` can reference any node in the tree (not just children). Check existence only, same as action nodes. ### Frontend circular reference detector (`treeEditorStore.ts`) - Change loop detection from **error** to **warning**. Loops are now intentional. Warning text: "This path loops back to [node title]." ### Frontend orphan detection - Keep as-is. Orphaned nodes still flagged as warnings. ## 3. Canvas Rendering — Cross-Reference Edges - **SVG overlay** layer on top of the canvas (absolute positioned) - **Dashed line** with **arrowhead** pointing at target node - **Purple/primary color** to distinguish from normal gray tree connectors - Small label on the arrow (option label or "loops back") - After dagre layout, scan all nodes for `next_node_id` values not matching a direct child - Look up source/target positions from layout, draw curved SVG bezier path - Target node gets a subtle badge/indicator for inbound cross-references - Hovering the badge highlights source nodes ## 4. Editor UX — Creating Cross-References ### A. Node picker dropdown (in node form) - Action nodes and decision option rows get "Link to existing node" dropdown - Lists all nodes by title/question, grouped by type - Selecting sets `next_node_id`; orphaned answer stubs cleaned up - "Clear link" option to remove ### B. Canvas drag-to-link - Small output port (dot) at bottom of each node - Drag from port starts a dashed line following cursor - Drop on any node creates cross-reference - Drop on empty space cancels - Existing answer stubs cleaned up if replaced ### Visual feedback - Node form: "Linked to: [node title]" with navigate + remove actions - Canvas: dashed arrow (Section 3) ## 5. AI Flow Assist — Prompt Changes - Update system prompt STRUCTURAL RULES: "Action nodes can set `next_node_id` to any node in the tree, including ancestors, for loop-backs." - Add SSH loop example to schema context - No changes to generation or progressive validation ## 6. Navigation — No Changes `findNode` already searches the full tree. `handleSelectOption` and `handleContinue` follow `next_node_id` without hierarchy checks. Session `pathTaken` will contain repeated IDs for loops — this is correct behavior. ## 7. Testing - Backend: extend validator tests for cross-references - Frontend: `npm run build` after each piece, manual testing of editor + navigation loops