fix: UX deep dive — 28 fixes across authoring, navigation, consistency, and cleanup (#86)
* fix: tree editor authoring blockers - scroll trap, form density, branching hint - Replace fixed viewport height with flex layout in NodeEditorPanel - Make footer sticky so Save/Cancel always reachable - Compact root node banner to single-line with InfoTip tooltip - Reduce resolution note from callout box to inline text - Add answer-first branching hint below options label Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: broken functionality - auth errors, toast logic, role update, routing, step library - Extract backend error detail in auth store login/register - Fix inverted 4xx toast logic and add 429 rate limit handling - Send account_role field to match backend schema in role update - Use type-aware routing for Repeat Last Session button - Add step library placeholder page and route, remove dot badge Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: navigation correctness - back buttons, exit dialog, dedup nav, redirects - Standardize all procedural back/exit paths to /trees (not /my-trees) - Add exit button with ConfirmDialog to procedural session top bar - Consolidate duplicate account links in sidebar and topbar - Auto-redirect non-owners to personal analytics - Add toast feedback before silent permission redirects in tree editor - Delete orphaned AdminCategoriesPage Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: shared components, ConfirmDialog migration, pinned flow fixes - Create shared Spinner component with sm/md/lg sizes - Migrate 13 page-level spinners to shared Spinner - Promote EmptyState to shared component, adopt in MyShares and SessionHistory - Replace window.confirm with ConfirmDialog in 3 files - Fix PinnedFlow.tree_type to include maintenance, update emoji display - Verify sidebar unpin handler already correct (no-op) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: visual consistency - toasts, typography, focus rings, container padding - Remove richColors from Sonner toasts, limit stacking to 3 - Add font-heading to all page H1s (7 files) - Add font-label (Outfit) to TagBadges component - Fix focus ring tokens on analytics pages - Replace deprecated glass-stat with design system tokens - Standardize container padding on analytics pages Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: backend alignment - remove drafts toggle, clean dead code, truncation indicator - Remove non-functional drafts toggle and clean TreeFilters type - Fix AccountInvite type to match backend schema - Remove dead API methods: pinnedFlows.pin/reorder, trees.getSharedTree - Remove unused types: SessionListResponse, RatingCreate.is_verified_use - Add session list truncation indicator with size=51 lookahead Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: remove bg-black from PageLoader and RouteError, fix PageLoader height PageLoader used h-screen inside a grid cell, causing it to overflow. Changed to h-full so it fits within the main-content area. Removed bg-black from both PageLoader and RouteError in favor of theme-aware bg-background to prevent black flash during lazy loading. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: guard against Pydantic validation error objects in toast/error messages FastAPI returns `detail` as an array of objects for 422 validation errors, not a string. Passing these objects to toast.error() or rendering them in JSX crashes React with Error #31 ("Objects are not valid as a React child"). Now checks typeof detail === 'string' before using it. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: toast styling, node editor first-click, action node placeholder pattern 1. Toast fixes: Add theme="dark" to Sonner, use !important CSS overrides instead of zero-specificity :where() selectors, suppress noisy 4xx global toasts (pages handle their own errors) 2. Node editor first-click: Add node.type to draft initialization useEffect deps so draft resets when answer stub converts to real type 3. Action node redesign: Remove NodePicker dropdown, auto-create answer placeholder on save (matching decision node pattern). Users click the placeholder on canvas to choose type and fill in details. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: auto-seed test users when release command fails on PR envs The background seeder now creates users directly via DB if login fails, instead of silently aborting. This handles Railway PR environments where the releaseCommand may not execute properly. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: remove categories/tags from sidebar to prevent footer clipping Categories and Tags sections were pushing Feedback, Account, and Collapse off-screen when All Flows expanded its children. These filters already exist on the TreeLibraryPage, so the sidebar duplicates were removed. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit was merged in pull request #86.
This commit is contained in:
@@ -4,6 +4,7 @@ import { useTreeEditorStore, findNodeInTree } from '@/store/treeEditorStore'
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import { NodeFormDecision } from './NodeFormDecision'
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import { NodeFormAction } from './NodeFormAction'
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import { NodeFormResolution } from './NodeFormResolution'
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import { ConfirmDialog } from '@/components/common/ConfirmDialog'
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import { cn } from '@/lib/utils'
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import type { TreeStructure, NodeType } from '@/types'
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@@ -36,16 +37,18 @@ export function NodeEditorPanel({ nodeId, onClose, onSelectType }: NodeEditorPan
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const [draft, setDraft] = useState<TreeStructure | null>(null)
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const [isDirty, setIsDirty] = useState(false)
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const [showDeleteConfirm, setShowDeleteConfirm] = useState(false)
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const [showDiscardConfirm, setShowDiscardConfirm] = useState(false)
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const panelRef = useRef<HTMLDivElement>(null)
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// Initialize/reset draft when nodeId changes
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// Initialize/reset draft when nodeId changes or when node type changes
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// (e.g., answer stub → decision/action/solution via type picker)
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useEffect(() => {
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if (node) {
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setDraft(cloneWithoutChildren(node))
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setIsDirty(false)
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setShowDeleteConfirm(false)
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}
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}, [nodeId]) // eslint-disable-line react-hooks/exhaustive-deps
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}, [nodeId, node?.type]) // eslint-disable-line react-hooks/exhaustive-deps
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const handleDraftUpdate = useCallback((updates: Partial<TreeStructure>) => {
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setDraft(prev => prev ? { ...prev, ...updates } : prev)
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@@ -58,7 +61,7 @@ export function NodeEditorPanel({ nodeId, onClose, onSelectType }: NodeEditorPan
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updateNode(nodeId, draftWithoutChildren)
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// Auto-create answer stubs for new decision options without next_node_id
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if (draft.options) {
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if (draft.type === 'decision' && draft.options) {
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const options = draft.options.filter(o => o.label.trim())
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const stubsCreated: Array<{ optId: string; stubId: string }> = []
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@@ -79,12 +82,20 @@ export function NodeEditorPanel({ nodeId, onClose, onSelectType }: NodeEditorPan
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}
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}
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// Auto-create answer stub for action node without next_node_id
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if (draft.type === 'action' && !draft.next_node_id) {
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const stubId = addNode(nodeId, 'answer')
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updateNode(stubId, { title: 'Next Step' })
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updateNode(nodeId, { next_node_id: stubId })
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}
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setIsDirty(false)
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}, [draft, node, nodeId, updateNode, addNode])
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const handleClose = useCallback(() => {
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if (isDirty) {
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if (!window.confirm('You have unsaved changes. Discard them?')) return
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setShowDiscardConfirm(true)
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return
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}
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onClose()
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}, [isDirty, onClose])
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@@ -162,7 +173,7 @@ export function NodeEditorPanel({ nodeId, onClose, onSelectType }: NodeEditorPan
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const isRoot = treeStructure?.id === nodeId
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return (
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<div ref={panelRef} className="flex h-[calc(100vh-105px)] w-[400px] shrink-0 flex-col border-l border-border bg-card">
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<div ref={panelRef} className="flex h-full min-h-0 w-[400px] shrink-0 flex-col border-l border-border bg-card">
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{/* Header */}
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<div className="flex items-center gap-2 border-b border-border px-4 py-3 shrink-0">
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<span className={cn('flex h-5 w-5 shrink-0 items-center justify-center rounded', config.badgeClass)}>
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@@ -175,14 +186,14 @@ export function NodeEditorPanel({ nodeId, onClose, onSelectType }: NodeEditorPan
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</div>
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{/* Body — scrollable form area */}
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<div className="min-h-0 flex-1 overflow-y-auto px-4 py-3">
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<div className="min-h-0 flex-1 overflow-y-auto px-4 py-3 scroll-pb-24">
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{draft.type === 'decision' && <NodeFormDecision node={draft} onUpdate={handleDraftUpdate} />}
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{draft.type === 'action' && <NodeFormAction node={draft} onUpdate={handleDraftUpdate} />}
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{draft.type === 'solution' && <NodeFormResolution node={draft} onUpdate={handleDraftUpdate} />}
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</div>
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{/* Footer */}
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<div className="flex items-center gap-2 border-t border-border px-4 py-3 shrink-0">
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<div className="sticky bottom-0 flex items-center gap-2 border-t border-border bg-card px-4 py-3 shrink-0">
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<button
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onClick={handleSave}
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disabled={!isDirty}
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@@ -236,6 +247,18 @@ export function NodeEditorPanel({ nodeId, onClose, onSelectType }: NodeEditorPan
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</>
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)}
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</div>
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<ConfirmDialog
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isOpen={showDiscardConfirm}
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onClose={() => setShowDiscardConfirm(false)}
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onConfirm={() => {
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setShowDiscardConfirm(false)
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onClose()
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}}
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title="Discard Changes"
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message="You have unsaved changes. Discard them?"
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confirmLabel="Discard"
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/>
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</div>
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)
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}
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@@ -1,6 +1,5 @@
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import { useState } from 'react'
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import { DynamicArrayField } from './DynamicArrayField'
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import { NodePicker } from './NodePicker'
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import { useTreeEditorStore } from '@/store/treeEditorStore'
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import { MarkdownContent } from '@/components/ui/MarkdownContent'
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import { InfoTip } from '@/components/common/InfoTip'
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@@ -20,9 +19,7 @@ export function NodeFormAction({ node, onUpdate }: NodeFormActionProps) {
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e => e.nodeId === node.id && e.field === 'title'
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)
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const nextNodeError = validationErrors.find(
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e => e.nodeId === node.id && e.field === 'next_node_id'
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)
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const hasNextNode = !!node.next_node_id
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const handleAddCommand = () => {
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onUpdate({
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@@ -161,16 +158,16 @@ export function NodeFormAction({ node, onUpdate }: NodeFormActionProps) {
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/>
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</div>
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{/* Next Node */}
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<NodePicker
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value={node.next_node_id || ''}
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onChange={(nodeId) => onUpdate({ next_node_id: nodeId })}
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parentNodeId={node.id}
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excludeNodeId={node.id}
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label="Next Node (after action)"
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placeholder="Select or create next node..."
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error={nextNodeError?.message}
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/>
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{/* Next step hint */}
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{hasNextNode ? (
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<p className="text-xs text-muted-foreground">
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Next step is linked — click it on the canvas to edit.
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</p>
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) : (
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<p className="text-xs text-yellow-400/70">
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Save to create a placeholder for the next step.
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</p>
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)}
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</div>
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)
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}
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@@ -82,21 +82,10 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
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<div className="space-y-4">
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{/* Root node banner */}
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{isRootNode && (
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<div className="rounded-lg border-2 border-blue-500/30 bg-blue-500/10 p-4">
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<div className="flex items-start gap-3">
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<div className="rounded-full bg-blue-500/20 p-2">
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<Play className="h-5 w-5 text-blue-500" />
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</div>
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<div>
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<h3 className="font-semibold text-blue-400">
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Starting Question
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</h3>
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<p className="mt-1 text-sm text-muted-foreground">
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This is the first question users will see when they start this troubleshooting tree.
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Each option below creates a different troubleshooting path.
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</p>
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</div>
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</div>
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<div className="flex items-center gap-2 rounded-lg border border-blue-500/30 bg-blue-500/10 px-3 py-2">
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<Play className="h-4 w-4 text-blue-500 shrink-0" />
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<span className="text-sm font-medium text-blue-400">Starting Question</span>
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<InfoTip text="This is the first question users will see. Each option creates a different troubleshooting path." />
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</div>
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)}
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@@ -150,6 +139,7 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
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? "Add as many options as needed (A, B, C, D...). Each option leads to a different troubleshooting path."
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: "Each option can branch to a different next step."} />
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</label>
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<p className="text-xs text-muted-foreground mt-1">Options become answer placeholders you can fill in later.</p>
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{optionsError && (
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<p className="mt-1 text-xs text-red-400">{optionsError.message}</p>
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)}
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@@ -143,10 +143,9 @@ Document what was done and the outcome.
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</div>
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{/* Note about terminal node */}
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<div className="rounded-md bg-emerald-400/10 p-3 text-sm text-emerald-400">
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<strong>Note:</strong> Solution nodes are terminal - they end the troubleshooting flow.
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The session will be marked complete when the user reaches this node.
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</div>
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<p className="text-xs text-emerald-400/70">
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Solution nodes are terminal — the session completes when users reach this node.
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</p>
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</div>
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)
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}
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