feat: canvas UX fixes — scroll, fullscreen, InfoTip tooltips, answer stub system (#80)

* feat: Add TreeCanvasNode inline editor card component

Replaces modal-based node editing with inline expand/collapse cards.
Each card shows node type, title, and options in compact mode, then
renders the full edit form inline on expand — no modal required.

Local draft state with save/cancel prevents premature store writes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: Add TreeCanvas layout with visual branching and orchestration

Replaces NodeList + TreePreviewPanel with a single full-width canvas.
Decision nodes branch horizontally; action/solution nodes flow vertically.
Inline type picker adds nodes without modal interruption. Handles pending
link resolution, inbound reference cleanup on delete, and selection sync.

CSS dot-grid background + connector lines for structure clarity.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* refactor: Update forms for inline safety, add MetadataSidePanel, update layout

- NodeFormDecision: option reorder via onUpdate (no premature store writes)
- NodePicker: add allowCreate prop (default true) to hide Create New options
  during inline canvas editing, preventing side-effect node creation
- MetadataSidePanel: 320px right slide-in overlay wrapping TreeMetadataForm,
  closes on backdrop click, close button, and Escape key
- TreeEditorLayout: Flow mode now renders full-width TreeCanvas + MetadataSidePanel
  overlay; Code mode unchanged (Monaco + preview split)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: Wire toolbar metadata toggle and integrate canvas layout

- Add isMetadataOpen state in TreeEditorPage
- Add Metadata toolbar button (visible in Flow mode only)
- Auto-close metadata panel when switching to Code mode
- Pass isMetadataOpen/onCloseMetadata props through TreeEditorLayout
- Update Flow mode toggle tooltip to reflect new canvas editing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs: add canvas UX fixes design doc (scroll, tooltips, answer stubs)

Captures approved design for three post-implementation UX improvements
to the tree canvas editor: card scroll fix, info tooltip replacement for
hint text, and the new 'answer' node type for sketching decision branches
before assigning types.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs: add implementation plan for canvas UX fixes

12-task plan covering scroll fix, info tooltips, and answer stub
node type. Each task has exact file paths, code, and build
verification steps.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: make canvas card expanded area scrollable with sticky header

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add fullscreen toggle to Modal, enable in NodeEditorModal

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add reusable InfoTip component for field-level help

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: replace hint paragraphs with InfoTip tooltips in NodeFormDecision

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: replace hint paragraphs with InfoTip tooltips in NodeFormAction

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: replace hint paragraphs with InfoTip tooltips in NodeFormResolution

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add 'answer' to NodeType union for branch placeholder stubs

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add AnswerStubCard component for unresolved branch placeholders

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: guard NODE_TYPE_CONFIG lookup against 'answer' type

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: redesign NodeFormDecision to label-only options, remove NodePicker

Users now type answer labels only. Stub nodes are created automatically
by TreeCanvas when the decision node is saved.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: auto-create answer stubs on decision save, render AnswerStubCard

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: add answer type to all Record<NodeType> icon and color maps

Fixes NodeList, ContinuationModal, NodePicker, and TreePreviewNode.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: allow 'answer' type in tree drafts, block on publish

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: block publish if unresolved answer stub nodes exist

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: serialize 'answer' stub nodes in markdown output

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: add defensive guard for answer nodes in session navigation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add delete button with confirmation to AnswerStubCard

Adds an inline delete flow to answer stub placeholder cards:
- Trash icon button (top-right, subtle) visible in idle state
- Click reveals "Delete this stub?" confirmation with Delete/Cancel
- Confirmed delete calls onDelete(nodeId) wired to handleDelete in TreeCanvas

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: prevent category Cancel overflow and add Tab/Enter to create options

- TreeMetadataForm: add min-w-0 + shrink-0 to keep Cancel button in-panel
- NodeFormDecision: Tab or Enter on the last non-empty option input adds a
  new option and auto-focuses it; empty last input lets Tab pass through normally

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: re-sync draft from store when canvas card is opened

When a decision node is saved with new options, stub next_node_id values
are written back to the store. But the local draft was initialized once at
mount and never refreshed, so reopening the card gave a stale draft with
empty next_node_ids — causing duplicate stubs on every subsequent save.

Fix: reset draft from the live node whenever isExpanded transitions to true.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix+feat: blank options, stub card dismiss, collapsible subtrees

- TreeCanvas: strip blank-label options on save so they don't generate
  stubs; also filter them from the unlinked-option add-button list
- AnswerStubCard: collapse type-picker when clicking outside the card
- TreeCanvasNode: add subtree collapse toggle button (ChevronsDownUp icon)
  visible in compact mode when the node has children
- TreeCanvas: track collapsedNodeIds; hide subtree behind a clickable
  "N nodes hidden" pill when collapsed

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: stop connector fork line from overlapping child cards

Replace the two-element approach (separate fork line + child lanes div with
mismatched maxWidth values) with a single relative-positioned container.
The fork line is absolutely positioned and its left/right are calculated from
the number of children so it spans exactly from the center of the first lane
to the center of the last lane.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: replace Show Drafts checkbox with Drafts tab in Flow Library

- Remove the out-of-place checkbox; add 'Drafts' as a tab alongside
  All | Troubleshooting | Projects | Maintenance
- Drafts tab sets showDrafts=true + typeFilter='all' so the API filter
  still works correctly via include_drafts
- Move SortDropdown to the right side next to ViewToggle, so both
  secondary controls are grouped together

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit was merged in pull request #80.
This commit is contained in:
chihlasm
2026-02-18 12:52:08 -05:00
committed by GitHub
parent fad9646ed3
commit 94de29b5f2
24 changed files with 2853 additions and 146 deletions

View File

@@ -1,9 +1,10 @@
import { useRef, useEffect } from 'react'
import { Play } from 'lucide-react'
import { DynamicArrayField } from './DynamicArrayField'
import { NodePicker } from './NodePicker'
import { useTreeEditorStore } from '@/store/treeEditorStore'
import type { TreeStructure, TreeOption } from '@/types'
import { cn } from '@/lib/utils'
import { InfoTip } from '@/components/common/InfoTip'
interface NodeFormDecisionProps {
node: TreeStructure
@@ -16,8 +17,11 @@ const indexToLetter = (index: number): string => {
}
export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
const { reorderOptions, validationErrors } = useTreeEditorStore()
const { validationErrors } = useTreeEditorStore()
const isRootNode = node.id === 'root'
// Track input elements by index so we can focus the newly added one
const inputRefs = useRef<Map<number, HTMLInputElement>>(new Map())
const shouldFocusLast = useRef(false)
const questionError = validationErrors.find(
e => e.nodeId === node.id && e.field === 'question'
@@ -27,6 +31,15 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
e => e.nodeId === node.id && e.field === 'options'
)
// After options array grows (due to keyboard-triggered add), focus the last input
useEffect(() => {
if (shouldFocusLast.current) {
shouldFocusLast.current = false
const lastIndex = (node.options?.length ?? 1) - 1
inputRefs.current.get(lastIndex)?.focus()
}
}, [node.options?.length])
const handleAddOption = () => {
const newOption: TreeOption = {
id: crypto.randomUUID(),
@@ -38,6 +51,12 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
})
}
// Add a new option and focus it (used by keyboard shortcut)
const handleAddOptionAndFocus = () => {
shouldFocusLast.current = true
handleAddOption()
}
const handleRemoveOption = (index: number) => {
const newOptions = [...(node.options || [])]
newOptions.splice(index, 1)
@@ -51,7 +70,12 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
}
const handleReorderOptions = (fromIndex: number, toIndex: number) => {
reorderOptions(node.id, fromIndex, toIndex)
// Mutate local draft via onUpdate (backward-compatible: modal path relays to store,
// canvas path updates local draft without writing to store early)
const newOptions = [...(node.options || [])]
const [moved] = newOptions.splice(fromIndex, 1)
newOptions.splice(toIndex, 0, moved)
onUpdate({ options: newOptions })
}
return (
@@ -81,11 +105,6 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
<label className="block text-sm font-medium text-foreground">
{isRootNode ? 'Starting Question' : 'Question'} <span className="text-red-400">*</span>
</label>
{isRootNode && (
<p className="mt-0.5 text-xs text-muted-foreground">
What's the main question to diagnose the issue?
</p>
)}
<input
type="text"
value={node.question || ''}
@@ -125,18 +144,12 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
{/* Options */}
<div>
<label className="block text-sm font-medium text-foreground">
<label className="flex items-center gap-1.5 text-sm font-medium text-foreground">
{isRootNode ? 'Answer Options (Branches)' : 'Options'} <span className="text-red-400">*</span>
<InfoTip text={isRootNode
? "Add as many options as needed (A, B, C, D...). Each option leads to a different troubleshooting path."
: "Each option can branch to a different next step."} />
</label>
{isRootNode ? (
<p className="mt-0.5 text-xs text-muted-foreground">
Add as many options as needed (A, B, C, D...). Each option leads to a completely different troubleshooting path.
</p>
) : (
<p className="mt-0.5 text-xs text-muted-foreground">
Each option can branch to a different next step.
</p>
)}
{optionsError && (
<p className="mt-1 text-xs text-red-400">{optionsError.message}</p>
)}
@@ -152,52 +165,45 @@ export function NodeFormDecision({ node, onUpdate }: NodeFormDecisionProps) {
const optionLabelError = validationErrors.find(
e => e.nodeId === node.id && e.field === `options[${index}].label`
)
const optionNextError = validationErrors.find(
e => e.nodeId === node.id && e.field === `options[${index}].next_node_id`
)
const letter = indexToLetter(index)
const isLastOption = index === (node.options?.length ?? 1) - 1
return (
<div className="rounded-md border border-border bg-accent/50 p-3">
<div className="mb-2 flex items-center gap-2">
{/* Letter badge */}
<span className={cn(
'flex h-6 w-6 items-center justify-center rounded-full text-xs font-bold',
isRootNode
? 'bg-blue-500/20 text-blue-400'
: 'bg-accent text-muted-foreground'
)}>
{letter}
</span>
<div className="flex items-center gap-2">
<span className={cn(
'flex h-6 w-6 shrink-0 items-center justify-center rounded-full text-xs font-bold',
isRootNode ? 'bg-blue-500/20 text-blue-400' : 'bg-accent text-muted-foreground'
)}>
{letter}
</span>
<div className="flex-1">
<input
ref={(el) => {
if (el) inputRefs.current.set(index, el)
else inputRefs.current.delete(index)
}}
type="text"
value={option.label}
onChange={(e) => handleUpdateOption(index, { label: e.target.value })}
placeholder={isRootNode
? `Branch ${letter}: e.g., "Network Issues", "Application Errors"...`
? `Branch ${letter}: e.g., "Network Issues"...`
: `Option ${letter} label`}
onKeyDown={(e) => {
if ((e.key === 'Tab' || e.key === 'Enter') && isLastOption && option.label.trim()) {
e.preventDefault()
handleAddOptionAndFocus()
}
}}
className={cn(
'block flex-1 rounded-md border px-3 py-2 text-sm',
'block w-full rounded-md border px-3 py-2 text-sm',
'bg-background text-foreground placeholder:text-muted-foreground',
'focus:border-primary focus:outline-none focus:ring-1 focus:ring-primary',
optionLabelError ? 'border-red-400' : 'border-border'
)}
/>
</div>
{optionLabelError && (
<p className="mb-2 text-xs text-red-400">{optionLabelError.message}</p>
)}
<div className="pl-8">
<NodePicker
value={option.next_node_id}
onChange={(nodeId) => handleUpdateOption(index, { next_node_id: nodeId })}
parentNodeId={node.id}
excludeNodeId={node.id}
placeholder={isRootNode
? `What happens when user selects "${option.label || `Branch ${letter}`}"?`
: "Select or create next node..."}
error={optionNextError?.message}
/>
{optionLabelError && (
<p className="mt-1 text-xs text-red-400">{optionLabelError.message}</p>
)}
</div>
</div>
)