feat: implement RBAC permissions system

Add role-based access control with hierarchy: super_admin > team_admin >
engineer > viewer. Adds is_super_admin boolean to User model (migration 010),
centralized backend permissions module, frontend usePermissions hook, and
UI enforcement (conditional Create/Edit buttons, editor redirect for viewers,
role badge in header). All endpoint admin checks updated from role=="admin"
to is_super_admin.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
chihlasm
2026-02-05 02:42:44 -05:00
parent d7c5c8c9ce
commit 34daa26a67
20 changed files with 428 additions and 65 deletions

View File

@@ -25,6 +25,7 @@ class User(Base):
password_hash: Mapped[str] = mapped_column(String(255), nullable=False)
name: Mapped[str] = mapped_column(String(255), nullable=False)
role: Mapped[str] = mapped_column(String(50), nullable=False, default="engineer")
is_super_admin: Mapped[bool] = mapped_column(Boolean, nullable=False, default=False)
is_team_admin: Mapped[bool] = mapped_column(Boolean, nullable=False, default=False)
team_id: Mapped[Optional[uuid.UUID]] = mapped_column(
UUID(as_uuid=True),
@@ -50,10 +51,10 @@ class User(Base):
@property
def is_admin(self) -> bool:
"""Returns True if user is a global (ResolutionFlow) admin."""
return self.role == "admin"
"""Returns True if user is a super admin (system-wide access)."""
return self.is_super_admin
@property
def can_manage_team(self) -> bool:
"""Returns True if user can manage their team (team admin or global admin)."""
return self.is_admin or (self.is_team_admin and self.team_id is not None)
"""Returns True if user can manage their team (team admin or super admin)."""
return self.is_super_admin or (self.is_team_admin and self.team_id is not None)