fix(l1): actually wire Tasks 14-15 (prior commit ad9c4c8 was committed broken)
ad9c4c8 committed with TSC_EXIT=2 (I batched the commit with its own failing
verification). Two regressions, now fixed and tsc -b + eslint verified (TSC=0,
ESLINT=0):
- L1WalkTreeVariant.tsx: the ai_build JSX branch referenced isAiBuild/node/
nodeLoading/nodeError/advanceNode/isTerminalNode that were never declared (the
import + state Edits had silently failed). Add the import (useEffect/useCallback,
TreeNode) and the state/effect/advanceNode/isTerminalNode block.
- L1Dashboard.tsx: had reverted to the original (no dispatch). Re-add outcome
dispatch as minimal edits on the real page (matched/build->walker; suggest->
use-flow/build-new; out_of_scope->escalate-without-walk).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -1,8 +1,8 @@
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import { useState } from 'react'
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import { useState, useEffect, useCallback } from 'react'
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import { ChevronLeft } from 'lucide-react'
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import { Link } from 'react-router-dom'
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import { l1Api } from '@/api/l1'
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import type { WalkSession } from '@/types/l1'
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import type { TreeNode, WalkSession } from '@/types/l1'
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import { EscalateModal, ResolveModal } from '@/components/l1/WalkModals'
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interface Props {
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@@ -16,6 +16,59 @@ export function L1WalkTreeVariant({ session, onSessionUpdate, onDone }: Props) {
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const [showEscalate, setShowEscalate] = useState(false)
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const [note, setNote] = useState('')
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// Phase 2A: ai_build sessions are walked node-by-node against /next-node
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// (real AI-generated decision tree), not the synthetic stepping below.
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const isAiBuild = session.session_kind === 'ai_build'
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const [node, setNode] = useState<TreeNode | null>(null)
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const [nodeLoading, setNodeLoading] = useState(false)
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const [nodeError, setNodeError] = useState<string | null>(null)
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useEffect(() => {
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if (!isAiBuild || session.status !== 'active') return
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let cancelled = false
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setNodeLoading(true)
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l1Api
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.nextNode(session.id, {})
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.then((r) => {
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if (!cancelled) setNode(r.node)
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})
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.catch(() => {
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if (!cancelled) setNodeError('Could not generate the next step.')
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})
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.finally(() => {
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if (!cancelled) setNodeLoading(false)
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})
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return () => {
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cancelled = true
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}
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}, [isAiBuild, session.id, session.status])
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const advanceNode = useCallback(
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async (body: { answer?: 'yes' | 'no'; acknowledged?: boolean }) => {
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if (!node) return
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setNodeLoading(true)
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setNodeError(null)
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try {
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const r = await l1Api.nextNode(session.id, {
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node_id: node.id,
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node_text: node.text,
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...body,
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})
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setNode(r.node)
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} catch {
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setNodeError('Could not generate the next step.')
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} finally {
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setNodeLoading(false)
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}
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},
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[node, session.id],
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)
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const isTerminalNode =
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node?.node_type === 'resolved' ||
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node?.node_type === 'escalate' ||
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node?.node_type === 'needs_review'
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// Phase 1: we don't have the live flow-tree fetch wired up here yet
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// (the tree-navigation pages have their own loader). The walker shows the
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// walked-path side panel, advance buttons stubbed for now — Phase 2 wires
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